A Stranger in Olondria
Jevick, the pepper merchant's son, has been raised on stories of Olondria, a distant land where books are as common as they are rare in his home. When his father dies and Jevick takes his place on the yearly selling trip to Olondria, Jevick's life is as close to perfect as he can imagine. But just as he revels in Olondria's Rabelaisian Feast of Birds, he is pulled drastically off course and becomes haunted by the ghost of an illiterate young girl. In desperation, Jevick seeks the aid of Olondrian priests and quickly becomes a pawn in the struggle between the empire's two most powerful cults. Yet even as the country shimmers on the cusp of war, he must face his ghost and learn her story before he has any chance of becoming free by setting her free: an ordeal that challenges his understanding of art and life, home and exile, and the limits of that seductive necromancy, reading. A Stranger in Olondria is a skillful and immersive debut fantasy novel that pulls the reader in deeper and deeper with twists and turns reminiscent of George R. R. Martin and Joe Hill.
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The Lost City of Z
**NOW A MAJOR FILM STARRING ROBERT PATTINSON, CHARLIE HUNNAM AND SIENNA MILLER**`A riveting, exciting and thoroughly compelling tale of adventure'JOHN GRISHAMThe story of Colonel Percy Harrison Fawcett, the inspiration behind Conan Doyle's The Lost World Fawcett was among the last of a legendary breed of British explorers. For years he explored the Amazon and came to believe that its jungle concealed a large, complex civilization, like El Dorado. Obsessed with its discovery, he christened it the City of Z. In 1925, Fawcett headed into the wilderness with his son Jack, vowing to make history. They vanished without a trace. For the next eighty years, hordes of explorers plunged into the jungle, trying to find evidence of Fawcett's party or Z. Some died from disease and starvation; others simply disappeared. In this spellbinding true tale of lethal obsession, David Grann retraces the footsteps of Fawcett and his followers as he unravels one of the greatest mysteries of exploration. `A wonderful story of a lost age of heroic exploration' Sunday Times `Marvellous ... An engrossing book whose protagonist could out-think Indiana Jones' Daily Telegraph`The best story in the world, told perfectly' Evening Standard `A fascinating and brilliant book' Malcolm Gladwell
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It's been twenty years and two election cycles since Information, a powerful search engine monopoly, pioneered the switch from warring nation-states to global microdemocracy. The corporate coalition party Heritage has won the last two elections. With another election on the horizon, the Supermajority is in tight contention, and everything's on the line. With power comes corruption. For Ken, this is his chance to do right by the idealistic Policy 1st party and get a steady job in the big leagues. For Domaine, the election represents another staging ground in his ongoing struggle against the pax democratica. For Mishima, a dangerous Information operative, the whole situation is a puzzle: how do you keep the wheels running on the biggest political experiment of all time, when so many have so much to gain? All three begin to realize that not everyone plans to play fair at the next election. The Liberty party is ascending on the back of subtle promises of warfare, and Heritage will do anything to keep itself in power. A perfect storm is brewing, one that might bring the new world order to its knees.
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From the acclaimed author of The Gone-Away World - an adventure story, a war story, and a love story, all wound into one brilliant narrative that runs like clockwork. Shortlisted for the Arthur C. Clarke Award for Science Fiction Literature. Joe Spork, son of the infamous criminal Mathew 'Tommy Gun' Spork just wants a quiet life, repairing clockwork in a wet, unknown bit of London. Edie Banister, former superspy, lives quietly and wishes she didn't. She's nearly ninety and the things she fought to save don't seem to exist anymore. She's beginning to wonder if they ever did. When Joe is asked to fix one particularly unusual device, his life is suddenly upended. The client? Unknown. The device? A 1950s doomsday machine. Having triggered it, Joe now faces the wrath of both the government and a diabolical South Asian dictator, Edie's old arch-nemesis. Joe's once-quiet world is now populated with mad monks, psychopathic serial killers, scientific geniuses and threats to the future of conscious life in the universe. The only way he can survive, is to muster the courage to fight, help Edie complete a mission she gave up years ago, and pick up his father's old gun...
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